behaviour.js 3.2 KB

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  1. /* ***** BEGIN LICENSE BLOCK *****
  2. * Distributed under the BSD license:
  3. *
  4. * Copyright (c) 2010, Ajax.org B.V.
  5. * All rights reserved.
  6. *
  7. * Redistribution and use in source and binary forms, with or without
  8. * modification, are permitted provided that the following conditions are met:
  9. * * Redistributions of source code must retain the above copyright
  10. * notice, this list of conditions and the following disclaimer.
  11. * * Redistributions in binary form must reproduce the above copyright
  12. * notice, this list of conditions and the following disclaimer in the
  13. * documentation and/or other materials provided with the distribution.
  14. * * Neither the name of Ajax.org B.V. nor the
  15. * names of its contributors may be used to endorse or promote products
  16. * derived from this software without specific prior written permission.
  17. *
  18. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  19. * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  20. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  21. * DISCLAIMED. IN NO EVENT SHALL AJAX.ORG B.V. BE LIABLE FOR ANY
  22. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  23. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  24. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  25. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  26. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  27. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  28. *
  29. * ***** END LICENSE BLOCK ***** */
  30. define(function(require, exports, module) {
  31. "use strict";
  32. var Behaviour = function() {
  33. this.$behaviours = {};
  34. };
  35. (function () {
  36. this.add = function (name, action, callback) {
  37. switch (undefined) {
  38. case this.$behaviours:
  39. this.$behaviours = {};
  40. case this.$behaviours[name]:
  41. this.$behaviours[name] = {};
  42. }
  43. this.$behaviours[name][action] = callback;
  44. }
  45. this.addBehaviours = function (behaviours) {
  46. for (var key in behaviours) {
  47. for (var action in behaviours[key]) {
  48. this.add(key, action, behaviours[key][action]);
  49. }
  50. }
  51. }
  52. this.remove = function (name) {
  53. if (this.$behaviours && this.$behaviours[name]) {
  54. delete this.$behaviours[name];
  55. }
  56. }
  57. this.inherit = function (mode, filter) {
  58. if (typeof mode === "function") {
  59. var behaviours = new mode().getBehaviours(filter);
  60. } else {
  61. var behaviours = mode.getBehaviours(filter);
  62. }
  63. this.addBehaviours(behaviours);
  64. }
  65. this.getBehaviours = function (filter) {
  66. if (!filter) {
  67. return this.$behaviours;
  68. } else {
  69. var ret = {}
  70. for (var i = 0; i < filter.length; i++) {
  71. if (this.$behaviours[filter[i]]) {
  72. ret[filter[i]] = this.$behaviours[filter[i]];
  73. }
  74. }
  75. return ret;
  76. }
  77. }
  78. }).call(Behaviour.prototype);
  79. exports.Behaviour = Behaviour;
  80. });