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- /* ***** BEGIN LICENSE BLOCK *****
- * Distributed under the BSD license:
- *
- * Copyright (c) 2010, Ajax.org B.V.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of Ajax.org B.V. nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL AJAX.ORG B.V. BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * ***** END LICENSE BLOCK ***** */
- define(function(require, exports, module) {
- "use strict";
- var Behaviour = function() {
- this.$behaviours = {};
- };
- (function () {
- this.add = function (name, action, callback) {
- switch (undefined) {
- case this.$behaviours:
- this.$behaviours = {};
- case this.$behaviours[name]:
- this.$behaviours[name] = {};
- }
- this.$behaviours[name][action] = callback;
- }
-
- this.addBehaviours = function (behaviours) {
- for (var key in behaviours) {
- for (var action in behaviours[key]) {
- this.add(key, action, behaviours[key][action]);
- }
- }
- }
-
- this.remove = function (name) {
- if (this.$behaviours && this.$behaviours[name]) {
- delete this.$behaviours[name];
- }
- }
-
- this.inherit = function (mode, filter) {
- if (typeof mode === "function") {
- var behaviours = new mode().getBehaviours(filter);
- } else {
- var behaviours = mode.getBehaviours(filter);
- }
- this.addBehaviours(behaviours);
- }
-
- this.getBehaviours = function (filter) {
- if (!filter) {
- return this.$behaviours;
- } else {
- var ret = {}
- for (var i = 0; i < filter.length; i++) {
- if (this.$behaviours[filter[i]]) {
- ret[filter[i]] = this.$behaviours[filter[i]];
- }
- }
- return ret;
- }
- }
- }).call(Behaviour.prototype);
- exports.Behaviour = Behaviour;
- });
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